Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Masterand thats where this book comes in.
In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and maximizing the Wow! factor of monsters. Step by step, the writers show how to think up a new ideaor modify an existing onethen refine and test the design and get the absolute most out of the creature.
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